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Suggestion: 80 members per guild

should we increase guild slots to 80?


  • Total voters
    40
Things Has changed since then...
Look at situation now, we have 2 main guilds (restricted and no way) and 6 subguilds. Your idea of NOT "monopolizing" server by just 2 guilds is not working. I am not here since the beginning but I guess back then there weren't so many high lvl (70+) people competing at the mazes.
It's sad that you didn't expand guild slots by now when we have above 150 people In restri/no way.
 
80 maybe is way too much. But that was said:
We may consider changing the guild slots to accommodate appropriate server activity level, this means both, the total amount of guild and total amount of members in guild is subjectable to adjustment. Nothing is final or written, but we'll be closely observing and consider community's vibe.
Maybe it's time to make it 40 Slots or something else. The High Lv guilds will have only 2 main guilds and the interaction will be way better.
I think that the game interaction is awesome, but with 25 slots we will always get the 1st, 2nd, 3rd... tier guilds. Which separate the members in categories like "core members", "pro player", "active", "hardworker", "noob friend" and "noob but wants to join high lv's". With more slots everyone will be in the same landing. The "Promotion" to a higher tier guild exists and i think that's not the right thing. But anyways, with 25 members the main guilds manage to comunicate and organize themselves. That's the reason why i think that it wont affect monopoly. It only would improve the interaction and reduce the number of landings/promotions a guild will need.
 
Well he can add Guild Charms for expanding guild slots. Players get what they want and Zankza will get money, also what he wants and needs to pay for developers.
 
Very good points from @MZarur and @4kali
The 25 cap may have made sense when the server was still new and it helped prevent some massive monopolies by just overrecruiting and it had a fairly positive effect, because we saw a lot of smaller guilds occasionally allying throughout the server's early days, rather than having one massive guild with the same "goal".

However, the server's been up for awhile, and right now, I don't think the 25 guild cap makes a lot of sense, for two primary reasons, which I would value as equally important:
  1. As people mentioned, it's a bit absurd having 2-3 sub-guilds when the effect is the same as having, i.e. one main guild and one subguild (40 members works pretty fine, as Puni suggested)
  2. (READ THIS, I HAVEN'T SEEN THIS BEING MENTIONED YET) Guilds which do not have a lot of interest (currently or in general) to participate in PK, aka "chill" guilds have a much lower tendency to work out than in top, because, in top, you could simply add random people who want a guild just for the sake of being in a guild and fill it up, and there would virtually always be someone up for chatting. Now, having 25 people doesn't work out too well, and from my personal experience, I've seen many guilds like those simply falling apart. The best example I can think of is "Symphonia", which is the re-made guild here of the original one in ToP (Which I was part of), failed here because it couldn't fit enough people for more people to bond with or having someone always up for chatting. Yes, it may be a bit subjective, but it's not the only guild like that. And if we really want to make guilds more than just instruments to getting to power, then I think increasing slots would help the smaller guilds meant for fun, people of the same language or whatever.
 
The 25 cap may have made sense when the server was still new

And as the server increased and we are looking at a close peak of 1k players at a daily basis even I, a guildless bastard would agree on that 25 members might be a bit little
 
Yes please, this have to be changed, this lack of comunication/miss clicks and promotions is just awfull, for both sides having almost their entire ppl in 1 guild would make the pk better... if we count noway/restricted total members it is above 200 people, 25 slots are nothing.
 
Hello @Zankza , this poll won by 67% to increase members 80 persons per guild. I really hope you take this in consideration ty
 
Hello @Zankza , this poll won by 67% to increase members 80 persons per guild. I really hope you take this in consideration ty
It's also inflated by guild leaders forcing their members to vote or they don't receive their share into guild bank as well.
 
only 15 people voted, i doubt it. anyways, the poll is there. ty for your time
 
i didnt even know about this post lol , now give us some evidence about people forcing each other to vote and we kick them from guild (:
 
It's not about proving who did, but rather, who didn't.
 
17 people voted though xD... each of the main guilds has around 70(?) members.
 
He aint the sharpest tool in the shed is he
 
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