gjuliocesar
Squid Slayer
@Developer I know there are many threads about this same topic, but here we go again.
Since the investment to be high level and the gold wasted in reruns for DW are high enough to make some people don't even go, I guess this maze deserves a boost in drops to make it worth.
In my opinion, the ug drop rate should be x2 of what it is now. And mobs should drop refs in double % that FC or more, because they have very high HP.
Other point is about DW bosses. Since DW is a HL maze, the bosses should be more difficult to be called BOSS, since actually it dies in 3 stuns.
Almost impossible take all chests, while FC/DS can.
Maybe add DW3.
PS: DW need a rework, maybe my ideas of rework won't work, but still need do something.
Good topic talking about HL: https://piratekings.online/threads/high-level-is-less-rewarding.7177/
Since the investment to be high level and the gold wasted in reruns for DW are high enough to make some people don't even go, I guess this maze deserves a boost in drops to make it worth.
In my opinion, the ug drop rate should be x2 of what it is now. And mobs should drop refs in double % that FC or more, because they have very high HP.
Other point is about DW bosses. Since DW is a HL maze, the bosses should be more difficult to be called BOSS, since actually it dies in 3 stuns.
Almost impossible take all chests, while FC/DS can.
Maybe add DW3.
PS: DW need a rework, maybe my ideas of rework won't work, but still need do something.
Good topic talking about HL: https://piratekings.online/threads/high-level-is-less-rewarding.7177/
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