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Need more ppls join the game(few suggestion)

At PKO. we do have HEXA based on how many new players come in.
 
what you need is to move Island Teleporter - Silvius the option of ((Go to pk map.)) to the teleporter main ones like those of icicle // shaitan // argent at a cheaper price 500g-1k. so people would see that apart from farm there is a place to have fun for a while.. @Developer...


the server is hard but not impossible, life for pko


That option is very hidden and almost nobody plays. because there are only mazes that open for a limited time FC // DS // DW // CA // apart from those ... there is nothing more to cultivate becoming boring the game ,,, the important thing is to have fun and after a while ,,, better to go to cultivate = D
 
what you need is to move Island Teleporter - Silvius the option of ((Go to pk map.)) to the teleporter main ones like those of icicle // shaitan // argent at a cheaper price 500g-1k. so people would see that apart from farm there is a place to have fun for a while.. @Developer...


the server is hard but not impossible, life for pko


That option is very hidden and almost nobody plays. because there are only mazes that open for a limited time FC // DS // DW // CA // apart from those ... there is nothing more to cultivate becoming boring the game ,,, the important thing is to have fun and after a while ,,, better to go to cultivate = D

there is already PK map in the game
 
@Spidpex

I know friend, only place it on the main teleport that map. like those of argent icicle and shaitan, because it is very hidden @Developer
 
Pvp could have more benifits... Idk what, but something to insantivade people to do there
 
That is exactly why it should not happen. It must be progressive, but not regressive as suggested.
I try to explain in more detail.
You have a newbie and a Plvl. Newbie pays to get power leveled. But what he missed out is the gameplay itself. So why they quit? Because they missed out that exact gameplay point when a player learns how to play. And now he sees all the Hi level stuff on older Hi level players and says "I cannot achieve this because it's expensive, I better go to another place where everyone starts anew".
The new place is far more balanced because a player can team up with similar level players and actually experience the gameplay itself.
But it is not cheaper, not advanced, there is basically nothing. Only that natural advancement of a player himself that power leveling breaks.

The suggested way is what modern MMOs have, They have it in a balance between grind and quests. But quests not restricting as they use to be. Like you go must go kill 20 bears, come back and only then you can level up. No! The suggested way is a system where a player has a choice to advance in a few other different ways till a certain point where he may reach players that grinded their way up.
BUMP
 
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