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Need more ppls join the game(few suggestion)

cjya0001411

Squid Slayer
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-More guild members limit
-Newbie set APP or any funny APP
-Make dw to be more PK
-Cancel 0.5exp setting(after 70lvl)
-Update Newbie chest items (More eqs and items to newbie for easy lvling(atleast chest eqs) , thats very important coz i saw many newbie cant to kill mobs,they only can plvl from 35-60+++,but they hv no money)

The main point is, if no newbies join the game, maller cant showoff their eqs and feel good, they feel boring and never mall, finally server die.
OR
Maybe the newbie is protantial maller,but the server is dying,so they dun mall.
 
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I'm a newbie and just joined recently so please forgive me if I am wrong, or ignore me if I just don't know what I am talking about.

I don't think the GM is a god who can really do anything about the server, except for the technical part.
The game and it's world is owned by players, high level players, rich players, powerfull players
you have much more power than the GM in my opinion, so maybe look at them for changes to make the game more atractive?

because maybe newbies are not joining and quitting because of the actual playerbase and how they decided on how the server should be runned?

but i do agree GM is also responsible.
a simple exemple would be the fairy box price in item mall: 7rum, it's ridiculously expensive when you know the price ingame is around 1rum, and even 50k is already pretty expensive for a fairy box in my opinion.
Maybe the GM should try to understand a bit better the server and the players.

What I want to try to say is that we all can do something to keep the server alive, the GM, the strong players and the newbies
but we need to work it out together, if we stay alone and selfish in our little corner, nothing we really change...
 
-Cancel 0.5exp setting(after 70lvl)
Already told in another topic in UserVoice that the /2 divider will be moved or even removed in future once the first player reaches currently maximum level of 90.
-Update Newbie chest items (More eqs and items to newbie for easy lvling(atleast chest eqs) , thats very important coz i saw many newbie cant to kill mobs,they only can plvl from 35-60+++,but they hv no money)
Newbie's chest is the most basic game introduction piece. By this date and time, it played its role pretty well. The only possibility of changes are the Life Quests, the random quests from your class mentor. It has been already put into TODO list along with another system to help players grow faster till a certain point.

-Make dw to be more PK
It all depends on the players. Whatever we do, will just make a small HYPE and return back to current state shortly ever after.

-More guild members limit
This has been discussed since forever now. While we do understand that guilds are limited in numbers, we also see that players more likely put their Alts or even shared characters within the guild, just occupying precious guild slots.
 
My guild have 35 slots and all this slots busy with active or semi-active players. zero alt or buffers or etc. And 35 not enought. + guild must have 34/35 slots thats -1 alredy or ppl cant apply becouse game dont give apply in full guild - fix pls.
 
You can tell me keep 35 active ppl but its unreal for international guild with diff time zones , primetimes and etc. All players here play diff time zones and mix guild every maze becouze some one come and some one dont come hard af. Guild leader cant be online 24/7.
Plus there is always ppl who start cry when "why u kick me aa they kick me" so tired to tell every one one by one why i kick and etc...
 
[QUOTE =“dualswordmaster,post:41403,member:1358”]你可以告訴我保持35個活躍的ppl,但它對於具有差異時區,黃金時段等的國際公會不真實。所有玩家在這裡玩差異時區並混合公會每個迷宮因為有些人來了,有些人不會來。公會領袖無法全天候在線。
另外,總會有人開始哭泣,因為“為什麼你踢我,他們踢我”這麼累,告訴每個人一個接一個地踢我等等... [/ QUOTE]
Ťhast true
 
Already told in another topic in UserVoice that the /2 divider will be moved or even removed in future once the first player reaches currently maximum level of 90.

Newbie's chest is the most basic game introduction piece. By this date and time, it played its role pretty well. The only possibility of changes are the Life Quests, the random quests from your class mentor. It has been already put into TODO list along with another system to help players grow faster till a certain point.


It all depends on the players. Whatever we do, will just make a small HYPE and return back to current state shortly ever after.


This has been discussed since forever now. While we do understand that guilds are limited in numbers, we also see that players more likely put their Alts or even shared characters within the guild, just occupying precious guild slots.

Newbies support is the most important,the ture is i free plvling some newbie,next day they told me pko is fuckin hard,i go other server.
Actually,i was create new cru to test the PKO start, i cant lvling solo after 35lvl.i cant do aba mine,andes is no exp...etc.I must get 41lvl fairy from my main char to lvling,and its still hard...... i think the newbie chest need add more items ,such as sket eqs, inca eqs , eva eqs, gen1 fairy and nov med.
 
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[QUOTE =“dualswordmaster,post:41403,member:1358”]你可以告訴我保持35個活躍的ppl,但它對於具有差異時區,黃金時段等的國際公會不真實。所有玩家在這裡玩差異時區並混合公會每個迷宮因為有些人來了,有些人不會來。公會領袖無法全天候在線。
另外,總會有人開始哭泣,因為“為什麼你踢我,他們踢我”這麼累,告訴每個人一個接一個地踢我等等... [/ QUOTE]
Ťhast true


*confused face*
 
Newbies support is the most important,the ture is i free plvling some newbie,next day they told me pko is fuckin hard,i go other server.
Actually,i was create new cru to test the PKO start, i cant lvling solo after 35lvl.i cant do aba mine,andes is no exp...etc.I must get 41lvl fairy from my main char to lvling,and its still hard...... i think the newbie chest need add more items ,such as sket eqs, inca eqs , eva eqs, gen1 fairy and nov med.
Actually i do same but i make SS and it was pretty easy to start check my youtube channel BrodyagaPKO :)
I get lv 45 in few day and show how i make good money.
 
Newbies support is the most important,the ture is i free plvling some newbie,next day they told me pko is fuckin hard,i go other server.
Actually,i was create new cru to test the PKO start, i cant lvling solo after 35lvl.i cant do aba mine,andes is no exp...etc.I must get 41lvl fairy from my main char to lvling,and its still hard...... i think the newbie chest need add more items ,such as sket eqs, inca eqs , eva eqs, gen1 fairy and nov med.
That is exactly why it should not happen. It must be progressive, but not regressive as suggested.
I try to explain in more detail.
You have a newbie and a Plvl. Newbie pays to get power leveled. But what he missed out is the gameplay itself. So why they quit? Because they missed out that exact gameplay point when a player learns how to play. And now he sees all the Hi level stuff on older Hi level players and says "I cannot achieve this because it's expensive, I better go to another place where everyone starts anew".
The new place is far more balanced because a player can team up with similar level players and actually experience the gameplay itself.
But it is not cheaper, not advanced, there is basically nothing. Only that natural advancement of a player himself that power leveling breaks.

The suggested way is what modern MMOs have, They have it in a balance between grind and quests. But quests not restricting as they use to be. Like you go must go kill 20 bears, come back and only then you can level up. No! The suggested way is a system where a player has a choice to advance in a few other different ways till a certain point where he may reach players that grinded their way up.
 
Level 65 bellow hexathlon once every two weeks would be a great help aswell
 
Just do a random spawn of BD mobs in argent/shai/icicle once a day to spice stuff up.
 
Level 65 bellow hexathlon once every two weeks would be a great help aswell

I think this is a good idea, "The Hexa" it´s not only good for lvling, but it also promotes commerce between players and even forces us to cooperate with each other.
 
Level 65 bellow hexathlon once every two weeks would be a great help aswell
This is not a good ideea as people would stop lvling and just wait for hexa to happen. The server will be overflooded with hexa items and the price for them will ridiculously drop untill the economy evolving around it will die.
 
If hexa becoms too often, people will stop doing normal lvling grind, better keep it a luxury thing
 
In my oppinion need have a newbie Mazes, which one can not enter with pet, nor gemmed equippament, like exist in other Servers... And the rewards unique (cracked gem for example)...
Obviously PRO players will join it (without PRO gears), but the iniciant players can have fun sameway...
Btw this server is Vannschooand make it is not old sschoo thing...
 
Even ToP had weekly Hexa, never limited.
Grows economy, way more fun and more activity.
Awards center was huge part of game sustainability where players had a chance to work even harder to achieve what they need, plus been balance between Mallers and Hardworkers.
Many Explorers - Voyagers may quit If they start with this character, because skills requires money, and apparently it is difficult for them to get money for corals in the beginning. Imagine if they have to pay for Power leveling rather quit.


 
@Spidpex I don`t agree. After lv 61 they still have to do lvling grind cause hex doesnt help then anymore. I am for Weekly Hexathlon.
 
@Spidpex I don`t agree. After lv 61 they still have to do lvling grind cause hex doesnt help then anymore. I am for Weekly Hexathlon.

well, look at top, nobody did normal lvling, it was completely dead, cuz hex happend every week

ppls just logged in once a week to do hex, then logoff, nice game
 
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