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If you are not strong don't join us (Restricted)

@cocopuff ur tottaly wrong, this is not top, top was bd every 24 hr, so yes u can handle 15-21 gems per week in a system of 80, but 4-6 bds for 80? in short, theres ppl who been there for like over 6 months that neevr got a chancee to get a bd gems, which is retarded. for instance me, i been rest for a time being, never got shyt, and i was active and strong, i wonder abt this new ppl. so ye..
Technically I am not wrong. My previous statement was that a share system with 80 pple is possible, because it was achieved back on top servers. Never did I mention BD Gem as payment. Regardless of the difference, with good management/organization a share system consisting of 80 pple is achievable.
 
The answer to you're question is the newbie with 10k Rum, but you're argument lacks in depth analysis on the situation.
Let me give you this scenario as food for thought. If the newb that had 10k Rums only used the rums to purchase mall items and did not sell any rum or the items he malled, would the difference between both newbs be big or small?-----I'm going to give my 2 sense and that is both the newbs would probably be close to each other in terms of Lvl,Money,and items gems. The difference between them would probably only be that the 10k Rum Newbie looks a lot cooler and has a pet, other than that I do not see much difference. Why I think this? Well I believe this will happen because.....You cant get sh1t from mall. Only thing you can get from mall that can benefit you is Pet/Pet Fruits/Ratz and Exp Fruit. The rest of the mall is just apparels, even the forging section of the mall is useless when it pertains to the newb. If the newb that had 10k Rums only used it for himself, no selling rums or any items he used rums to get, then the difference would not be big. At the end of 1 month, both newbs would not be sky and earth apart. 1 person will just have 1000USD less than the other.


In fairness, share system with 79 people is possible and can work since this was achievable back on TOP servers with 80 Ppl maxed, but what is amazing is that they are sharing between not one 80 membered guild, but 4 guilds totaled up to 80 members.

But we all know they will sell items from mall so you have no valid pint in that! This game is HARD p2w monetization system, bit less than old TOP but still has it.
Lets say nab in my case want to sell rum, 10k rum, he will get 300 mil, buy plvl, than forge, fuse. in 1 week he will be lvl 65 with full gear while other one will hit maybe lvl 45.
So i will say "you're argument lacks in depth analysis on the situation."
 
But we all know they will sell items from mall so you have no valid pint in that! This game is HARD p2w monetization system, bit less than old TOP but still has it.
Lets say nab in my case want to sell rum, 10k rum, he will get 300 mil, buy plvl, than forge, fuse. in 1 week he will be lvl 65 with full gear while other one will hit maybe lvl 45.
So i will say "you're argument lacks in depth analysis on the situation."
this game very skill based. In this game, the amount spent does not affect the final result u just get some items faster then man who dont mall.
But u can have +10 eqp with out skill u just suck in all mazes. Like char Barokz :D

P2w means that without money you will never win. This is not about this game
 
this game very skill based. In this game, the amount spent does not affect the final result u just get some items faster then man who dont mall.
But u can have +10 eqp with out skill u just suck in all mazes. Like char Barokz :D

P2w means that without money you will never win. This is not about this game
About what you think when you say "this game is very skill based"? I really think it can be played by trained monkey, considering you need to use only 3-5 skills in most cases. If its skill based, why don't we test it in pk zone, let's say i use my set lvl 55 and you use newbie knife and newbie set? You might have much better reflexes or mouse that has more keys, but you will die coz of gear and not skills.

Next question is how do i become stronger in game, so lets say i need DW drops and after 5 month gaming i get gear that let me kill DW mobs. If i go for chests or DW boss, top-ranked guilds will kill me so in real, I must get better gear but I cant do it by going DW. As many other i will turn to grinding, cooking, manufacturing etc. How much manufacturing i need to do to get UG's? I found out that playing pko for 7h per day and doing manufacturing for a month will get me close to 15 mil. Therefore, i will get 1 UG each month. if i want to gem gloves, boots,sword and armor to lvl 1 UG, thats about 4-5 month manufacturing. In same time, top guild will farm from DW at least 5 time per day an UG and his wealth growth rate as char will be close to 1:150 to me.

Now tell that to new person who wanna come to server to play game and tell him just to start doing dungeons he will need to spend his next 5 month 7 h each day at game, not having fun just doing something like a job!
ps: it's not about being weak or strong, we talk here about getting new people to server and taking point of view from their side.
 
But we all know they will sell items from mall so you have no valid pint in that! This game is HARD p2w monetization system, bit less than old TOP but still has it.
Lets say nab in my case want to sell rum, 10k rum, he will get 300 mil, buy plvl, than forge, fuse. in 1 week he will be lvl 65 with full gear while other one will hit maybe lvl 45.
So i will say "you're argument lacks in depth analysis on the situation."
You lost the meaning of p2w sir.
P2w means that the best items are obtainable only through mall,but they dont.Mall is meant to be a small boost ,if it wasnt there would be no reason to work on this project as server
 
@DemiGod, Your term P2W [Pay to Win] is exactly the scenario I gave you. 1 person paid 1K USD for 10k Rum, now let that person use it on mall. Don't sell the rums, because that's not Paying to Win. Selling Rums is another outlet of making money that is much shorter because it requires investment, but less commitment. Therefore your term should be PFRTSTMM, which is Pay For Rums To Sell To Make Money.

Malling has a very negative connotation in this game, but it should be looked to as a shortcut in the game. @DemiGod brought up a very important point that I had always wanted to make notice, which are the limitations/restrictions we have put on ourselves but these limitations have made this game extremely oppressing for newcomers. For example, "How do I close the gap in strength between me and a person that has played this game for 1 year." ----I want to throw this out because this is a valid point that we need to address. Because if newcomers come into the game and we tell them that in order for them to Join the PK [because PK is a big part of the game, and fun], they would have to work their asses off just like how @DemiGod mention. Then after they've worked their butts off for 3 months, they are not even good, but just above average; because in those 3 months they've been grinding, the players at the top had already gotten stronger faster because of the resources available to them.----I guess what I have been trying to say is that this game does not allow us to close the gap between the low/middle tier players and the top tier players. What if after 3 months the gap between the newcomer and top tier players does lessen, then they quit....--I may be a bit drastic with this example, but I can see it happen [some of my nab friends then, that used to grind with me don't get on anymore :(]
 
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You lost the meaning of p2w sir.
P2w means that the best items are obtainable only through mall,but they dont.Mall is meant to be a small boost ,if it wasnt there would be no reason to work on this project as server
True that there are many games that have implemented some items only for people who buy for real cash, but paying for big advantage is also a part of p2w concept. I didn't forget or missunderstood p2w ideology, it's just that people forget and disregard the consequences of a particular monetary system. System we currently have is not suited for getting new people to server or keeping them here. We should all go for helping each other in game, and bringing all people to lvl 80 so that we push owner of the server to implement more and not to fight over dominion. If you want to have fun at pk, you have to have more people on server, if you want to get new things and dungeons, bring all people to 80, gear them and say "what now GM, we leave or you give us more content". That is what we lack here because of greedy people.
 
@DemiGod, Your term P2W [Pay to Win] is exactly the scenario I gave you. 1 person paid 1K USD for 10k Rum, now let that person use it on mall. Don't sell the rums, because that's not Paying to Win. Selling Rums is another outlet of making money that is much shorter because it requires investment, but less commitment. Therefore your term should be PFRTSTMM, which is Pay For Rums To Sell To Make Money.

Malling has a very negative connotation in this game, but it should be looked to as a shortcut in the game. @DemiGod brought up a very important point that I had always wanted to make notice, which are the limitations/restrictions we have put on ourselves but these limitations have made this game extremely oppressing for newcomers. For example, "How do I close the gap in strength between me and a person that has played this game for 1 year." ----I want to throw this out because this is a valid point that we need to address. Because if a newcomers come into the game and we tell them that in order for them to Join the PK [because PK is a big part of the game, and fun], they would have to work their asses off just like how @DemiGod mention. Then after they've worked their butts off for 3 months, they are not even good, but just above average; because in those 3 months they've been grinding, the players at the top had already gotten stronger faster because of the resources available to them.----I guess what I have been trying to say is that this game does not allow us to close the gap between the low/middle tier players and the top tier players. What if after 3 months the gap between the newcomer and top tier players does lessen, then they quit....--I may be a bit drastic with this example, but I can see it happen [some of my nab friends then, that used to grind with me don't get on anymore :(]

I agree, so what's only way to close the gap for new player?
 
I agree, so what's only way to close the gap for new player?
Honest, but dead serious, my only suggestions at this moment would be to make some Gem/Eqs, anything that we feel could close the gap, more accessible to all players; without it being easily exploited.
 
Honest, but dead serious, my only suggestions at this moment would be to make some Gem/Eqs, anything that we feel could close the gap, more accessible to all players; without it being easily exploited.

yeah true, after hitting lvl 41, players don't get rewarded for progress. The last thing we get is lvl 50 weapon and 200k than you need to do SQ, which is horrible for newbies, to get something.
 
@DemiGod, Your term P2W [Pay to Win] is exactly the scenario I gave you. 1 person paid 1K USD for 10k Rum, now let that person use it on mall. Don't sell the rums, because that's not Paying to Win. Selling Rums is another outlet of making money that is much shorter because it requires investment, but less commitment. Therefore your term should be PFRTSTMM, which is Pay For Rums To Sell To Make Money.

Malling has a very negative connotation in this game, but it should be looked to as a shortcut in the game. @DemiGod brought up a very important point that I had always wanted to make notice, which are the limitations/restrictions we have put on ourselves but these limitations have made this game extremely oppressing for newcomers. For example, "How do I close the gap in strength between me and a person that has played this game for 1 year." ----I want to throw this out because this is a valid point that we need to address. Because if newcomers come into the game and we tell them that in order for them to Join the PK [because PK is a big part of the game, and fun], they would have to work their asses off just like how @DemiGod mention. Then after they've worked their butts off for 3 months, they are not even good, but just above average; because in those 3 months they've been grinding, the players at the top had already gotten stronger faster because of the resources available to them.----I guess what I have been trying to say is that this game does not allow us to close the gap between the low/middle tier players and the top tier players. What if after 3 months the gap between the newcomer and top tier players does lessen, then they quit....--I may be a bit drastic with this example, but I can see it happen [some of my nab friends then, that used to grind with me don't get on anymore :(]
Actually, stronger players aren't getting all that stronger. I think it's easier to go from 0-1 UGs than 2-3 for instance. And the power gap between those people? Close to none (unless the latter example has high lvl Bd gems).

So yes, it is hard to catch up to someone that's been playing long. But with enough dedication and knowledge, you can easily get to a level where you can Pk most of the high level people properly. Of course, not talking about PK-ing the lv5 UG monsters, but how many of those players are there?
 
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To all those who say this is not P2W game, i a newbie starts game with 10k rum and newbie with 0 rum. Who do you think will get to better equips faster?

why do you think we don't have so many new players to game but more old players from ex top/top 2.
Haha. You're an idiot for me. It not depends on the item it depends who uses it. Me, i am a player didnt buy any rums but i can kill a crus who have a UGs forge with full set 110%. Its strategy not money. Think of it! A lot of helpful items you can use to kill them ;)
 
True that there are many games that have implemented some items only for people who buy for real cash, but paying for big advantage is also a part of p2w concept. I didn't forget or missunderstood p2w ideology, it's just that people forget and disregard the consequences of a particular monetary system. System we currently have is not suited for getting new people to server or keeping them here. We should all go for helping each other in game, and bringing all people to lvl 80 so that we push owner of the server to implement more and not to fight over dominion. If you want to have fun at pk, you have to have more people on server, if you want to get new things and dungeons, bring all people to 80, gear them and say "what now GM, we leave or you give us more content". That is what we lack here because of greedy people.
to close the gaps GMs are delaying the gem and level cap lift...They add x2 exp events.Farmable nanas-amps through Mellon event.Many comunity events that have rums as reward.The thing is trying to be #1 makes you sick.Just go make a guilld and farm DW.With a good team you can kill people of restricted if you catch them 1 by 1.You can farm up slowly(it's not fast,it wasnt even for restricted)
 
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Haha. You're an idiot for me. It not depends on the item it depends who uses it. Me, i am a player didnt buy any rums but i can kill a crus who have a UGs forge with full set 110%. Its strategy not money. Think of it! A lot of helpful items you can use to kill them ;)
Lack of IQ dosen't give your right to call me idiot. If you want to prove your point, show your proof, otherwise, just wanish!
 
Hahaha. You offended? Your saying this is P2W game right and you want to fight for it. Just think sir before you ask some rubbish question. My point is if you cant pay for rums then think outside the box dont just stay on what you are right now. You lack of skills i guess. Just try to fight in pvp then if you lose use some strategy dont ever do what youve done before that you loses. Just see the video of Joli in fight between a SS and she is a SM. Who do you think who will win? Of course the SS because when it comes to skill SS sealing skill is much farther than sealing skill of SM, but you see what she did? Just try to think dont focus in equips you can farm and get it in some time. And i will give you tips! In pvp or in PK in mazes try to use manus like flash bomb if you master using it i promise you can kill someone much stronger to you and also there are pots that you can use. And last the most thing you need is trust yourself dont think that my enemy have good equips i cant kill him. Always think positive
 
Hahaha. You offended? Your saying this is P2W game right and you want to fight for it. Just think sir before you ask some rubbish question. My point is if you cant pay for rums then think outside the box dont just stay on what you are right now. You lack of skills i guess. Just try to fight in pvp then if you lose use some strategy dont ever do what youve done before that you loses. Just see the video of Joli in fight between a SS and she is a SM. Who do you think who will win? Of course the SS because when it comes to skill SS sealing skill is much farther than sealing skill of SM, but you see what she did? Just try to think dont focus in equips you can farm and get it in some time. And i will give you tips! In pvp or in PK in mazes try to use manus like flash bomb if you master using it i promise you can kill someone much stronger to you and also there are pots that you can use. And last the most thing you need is trust yourself dont think that my enemy have good equips i cant kill him. Always think positive

This joli person is an awesome seal master. A few days ago i fought him in pvp, and in our first pvp i didnt even consider needing my energy shield to fight him (cleric vs sm), as there was a clear level and gems difference between him and me (lvl 66 vs lvl 75). Needless to say my hp was lowered in a split of second. In out second round i fought him properly and he used some very skilled dodging techniques to keep bugging a fair part of my bolts, combining abyss mire + the edges of the pvp map, which really surprised me as its probably barely the second time i see someone trying something different than just standing there on auto attack. For 3 rounds i won against him... but just barely, with my energy shield almost broken by the that time. At the fourth round he won, with his combination of dodging and combining the damage of his bolt and grenades. I found all rounds truly impressive, because even though he had full lvl difference + rb skill disadvantage, he still could lower my 5.2k sp energy shield timing his movements well.

Why did i just type all of this? Well, ive pvped a fair ammount of seal masters exactly with her same equipments, and theyve been defeated easily without even needing to put my energy shield on and the pvps not lasting longer than 20 seconds. Joli is a perfect example of the fact that even though equipments do matter, they do not mean everything.
 
This joli person is an awesome seal master. A few days ago i fought him in pvp, and in our first pvp i didnt even consider needing my energy shield to fight him (cleric vs sm), as there was a clear level and gems difference between him and me (lvl 66 vs lvl 75). Needless to say my hp was lowered in a split of second. In out second round i fought him properly and he used some very skilled dodging techniques to keep bugging a fair part of my bolts, combining abyss mire + the edges of the pvp map, which really surprised me as its probably barely the second time i see someone trying something different than just standing there on auto attack. For 3 rounds i won against him... but just barely, with my energy shield almost broken by the that time. At the fourth round he won, with his combination of dodging and combining the damage of his bolt and grenades. I found all rounds truly impressive, because even though he had full lvl difference + rb skill disadvantage, he still could lower my 5.2k sp energy shield timing his movements well.

Why did i just type all of this? Well, ive pvped a fair ammount of seal masters exactly with her same equipments, and theyve been defeated easily without even needing to put my energy shield on and the pvps not lasting longer than 20 seconds. Joli is a perfect example of the fact that even though equipments do matter, they do not mean everything.
Totally agree,a crus with DoEs(really cheap ATM)and a str pet (which you can level) can kill over 80% of cruses on this server if u play it right. The gap between mallers and non mallers are minuscule on this server compared to OG ToP. Besides, there are a handful of non mallers who have rbed by now just from hard work and having a good attitude.
 
I may get some negative response from this, but I feel like it I should say it, so I will. Versions like TOP does not require a lot of skills to play - PK Wise-. Now hear me out, I have played other games that requires a lot more skills/knowledge. I make this claim because most skills, here, are point and click, and are not skill shot. Point and Click does not test a players ability for users and opponents. Point and Click are the not the best way to test for skills because they offer little to no potential outplays because outplays signifies a moment of skill difference whether it'd be PK skill wise or PK knowledge wise. With that said, I do not want to sound like this game takes no skill because it does allow us to showcase PK skills/knowledge. Such as kiting ability -spacing while deal damage-, target selection -knowing who to kill and how many can be killed in 1 flash bomb- and coordination.
 
With that said, I do not want to sound like this game takes no skill because it does allow us to showcase PK skills/knowledge. Such as kiting ability -spacing while deal damage-, target selection -knowing who to kill and how many can be killed in 1 flash bomb- and coordination.

Amazingly enough, this is exactly what 95% of the community lacks.
 
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