pedro jose
Squid Slayer
- Joined
- Jul 29, 2016
- Messages
- 106
- Reaction score
- 14
- Points
- 19
- Age
- 32
Eh since we have a problem to deal with more or less are 3 points.. that I will try since this mazes is considered as the best for me. Since it is one of the most accessible mazes for novices and few requirements to be able to face an mvm and have effectiveness of being able to kill some classes without problems ..
Eh since the maze has been falling for obvious reasons that I will name later, but I will focus on the classes now and there are classes that are very strong in fc like (bc and champ) and are good formidable opponents to the hour Of pk, e seen as they are battles in is huge. An experience that can not be forgotten. I saw that the server does not have a lot of open but to be so many people at first come to fc no more to prove that guild was stronger. And with posivilidades of one (UG, lust, chest, ref) at the time of closing the maze, and to cultivate the chest mobs and the DK that is what gives a good entrance in the time to distribute the crops,
We can see that this maze is one of the best for its enclosed pk, we see that the equipment to be able to access them is quite cheap for any kind less (cruz).
FIRST POINT TO TREAT (1)
The consumption of AG !!!! :
We can notice that the consumption of AG is a great cost more or less for the players that makes pk with both accounts to be able to win the pk in (land, Sea,) and also bring a buder to be able to have the secure domain of the DK. Already with only that but we have 3 negative AGs in our inventory without counting that as before it was a very active maze, one spent more or less 10+ AG in pk.
And I do not say that it is wrong to lose AG but later on I will name it because it is not feasible to use AG right now or because a fc dies
To see and cultivate AG we need an hour of our time between 30-1h to no longer get 1 stack. Most of the players are exhausted by the handling of multiple accounts for the pk, and then, it becomes expensive to buy an AG in 15-20k each. And at the end of the pk becomes a very large expense
I repeat it seems to me that the consumption of AG
I do not know if I'm a bit ahead of myself. (2)
The pk dies from fc since nowadays now while in fc there is 0 pk. Since as I said in the first point the consumption of AG is too large, to maintain a good pk in the maze. Since the maze does not have more income, or few ways to grow money, we see that the drop is 1x drop. That is hard enough to take some items without cb, or mjr <--- this will play later. We see that the current maze is the only one that offers no more (UG, chest, ref,) that is commercial people are bored since in some fc so much spent in AG that is more or less 60k + to finish an FC in victory And do not drop anything. Is a loss too large, see that some peers in pk even I spent x4 AG on each account and use 3 loool. By the pk of a few months ago. And when you finish trying to recover something and when closing the maze the only thing I get are runes that are worth if not as 2k or less o.0, where it becomes big lost by fc and if a rookie goes to fc it is impossible to dream A good pet and armament. Without (
( Without taking into account as cakes, flash bom, bum and sea manu Exceeds more than 200k per fc )
counting that you need a cb of more or less 70k or and if it arrives another enemy char it kills you and you lost a lot of money
( no have mjr )To see that we do not have good pet.: Blue_squid_3: to get a good 1x drop and to be able to make the server stable, its economy, to see that we have no mjr. It does not matter if you just drop the mjr but the important thing is to have something to be able to make the server increase performance, player question is that the server is starting but we are slowly implementing good things. Because the server is growing too fast, remembering that most of the 70% of the game we have experience in this game and we know how to withdraw money, and if it is held down the game will gradually slowing as it is already pricked fc
I do not know if I advance I correct the GM or the community point. (3)
This goes for equipment slots or bit called gems:
For this we can see that we who want to progress in this game because we have a wall but immensely large with respect to our equipment and gems. We find that the only gems for us to have a good increase of hp and atack are the ug
, I find it very illogical that there are already people with gems bd and UG to the and lv3 AG and bd lv1-2 that it can be called maller to a player Average the only thing that can count is no more with its equipment and stat base, to see that the maze is running out of pk please do not know if it is hurried to place broken gem which is a gem that stands out from the maze of fc so try To revive the community of fc. See that a player who does not buy rums, put together for a UG. That its price is in more or less 10m-15m or even 20m Or more it is impossible to get together with a guild without knowing that it has posivilidad, a sure death, I know that fc is a good maze but without pk is a hollow base where the game begins to click. Since there is a method of gain and so try to normalize the price of ug that is too high for a novice or even for average players who do not buy rums, I know that in fc we all walk with unseald but still a UG colo lv2 In any char already has an extremely large advantage, why ??? very easy
Why is it easy to do that?
We see that one of the best classes to kill fast in FC and it is evident are the VOY and BC. That kill any player very easy. Why? A BC with poss and a pet lv33 + his bolt stuck between 1-5k or 1-8k and if he uses pots even bigger will be his hit (that happens with the same go), and that we pass to classes more evident, cross 1.7 K of hp or ss 1.5k hp sm full sp 1.7k hp then it makes the valance of the game is unfair because some maller if it has gems. SPR will be more difficult to enter and kill them, to see that the only one is the champ and
This is why the pk and the increase of gems in the player are out of adjustment. Giving thus no more a single blow and I kill to practically to a whole guild =(
Which is the case that happens to them
So my contribution is to implement broken gem that its porsentaje is of +2 stat I do not know if this is correct but it would be a good idea to encourage the community fc and raise the pk and gemar in the whole server
Thank you
Eh since the maze has been falling for obvious reasons that I will name later, but I will focus on the classes now and there are classes that are very strong in fc like (bc and champ) and are good formidable opponents to the hour Of pk, e seen as they are battles in is huge. An experience that can not be forgotten. I saw that the server does not have a lot of open but to be so many people at first come to fc no more to prove that guild was stronger. And with posivilidades of one (UG, lust, chest, ref) at the time of closing the maze, and to cultivate the chest mobs and the DK that is what gives a good entrance in the time to distribute the crops,
We can see that this maze is one of the best for its enclosed pk, we see that the equipment to be able to access them is quite cheap for any kind less (cruz).
FIRST POINT TO TREAT (1)
The consumption of AG !!!! :
We can notice that the consumption of AG is a great cost more or less for the players that makes pk with both accounts to be able to win the pk in (land, Sea,) and also bring a buder to be able to have the secure domain of the DK. Already with only that but we have 3 negative AGs in our inventory without counting that as before it was a very active maze, one spent more or less 10+ AG in pk.
And I do not say that it is wrong to lose AG but later on I will name it because it is not feasible to use AG right now or because a fc dies
To see and cultivate AG we need an hour of our time between 30-1h to no longer get 1 stack. Most of the players are exhausted by the handling of multiple accounts for the pk, and then, it becomes expensive to buy an AG in 15-20k each. And at the end of the pk becomes a very large expense
I repeat it seems to me that the consumption of AG
I do not know if I'm a bit ahead of myself. (2)
The pk dies from fc since nowadays now while in fc there is 0 pk. Since as I said in the first point the consumption of AG is too large, to maintain a good pk in the maze. Since the maze does not have more income, or few ways to grow money, we see that the drop is 1x drop. That is hard enough to take some items without cb, or mjr <--- this will play later. We see that the current maze is the only one that offers no more (UG, chest, ref,) that is commercial people are bored since in some fc so much spent in AG that is more or less 60k + to finish an FC in victory And do not drop anything. Is a loss too large, see that some peers in pk even I spent x4 AG on each account and use 3 loool. By the pk of a few months ago. And when you finish trying to recover something and when closing the maze the only thing I get are runes that are worth if not as 2k or less o.0, where it becomes big lost by fc and if a rookie goes to fc it is impossible to dream A good pet and armament. Without (
( Without taking into account as cakes, flash bom, bum and sea manu Exceeds more than 200k per fc )
counting that you need a cb of more or less 70k or and if it arrives another enemy char it kills you and you lost a lot of money
( no have mjr )To see that we do not have good pet.: Blue_squid_3: to get a good 1x drop and to be able to make the server stable, its economy, to see that we have no mjr. It does not matter if you just drop the mjr but the important thing is to have something to be able to make the server increase performance, player question is that the server is starting but we are slowly implementing good things. Because the server is growing too fast, remembering that most of the 70% of the game we have experience in this game and we know how to withdraw money, and if it is held down the game will gradually slowing as it is already pricked fc
I do not know if I advance I correct the GM or the community point. (3)
This goes for equipment slots or bit called gems:
For this we can see that we who want to progress in this game because we have a wall but immensely large with respect to our equipment and gems. We find that the only gems for us to have a good increase of hp and atack are the ug
, I find it very illogical that there are already people with gems bd and UG to the and lv3 AG and bd lv1-2 that it can be called maller to a player Average the only thing that can count is no more with its equipment and stat base, to see that the maze is running out of pk please do not know if it is hurried to place broken gem which is a gem that stands out from the maze of fc so try To revive the community of fc. See that a player who does not buy rums, put together for a UG. That its price is in more or less 10m-15m or even 20m Or more it is impossible to get together with a guild without knowing that it has posivilidad, a sure death, I know that fc is a good maze but without pk is a hollow base where the game begins to click. Since there is a method of gain and so try to normalize the price of ug that is too high for a novice or even for average players who do not buy rums, I know that in fc we all walk with unseald but still a UG colo lv2 In any char already has an extremely large advantage, why ??? very easy
Why is it easy to do that?
We see that one of the best classes to kill fast in FC and it is evident are the VOY and BC. That kill any player very easy. Why? A BC with poss and a pet lv33 + his bolt stuck between 1-5k or 1-8k and if he uses pots even bigger will be his hit (that happens with the same go), and that we pass to classes more evident, cross 1.7 K of hp or ss 1.5k hp sm full sp 1.7k hp then it makes the valance of the game is unfair because some maller if it has gems. SPR will be more difficult to enter and kill them, to see that the only one is the champ and
This is why the pk and the increase of gems in the player are out of adjustment. Giving thus no more a single blow and I kill to practically to a whole guild =(
Which is the case that happens to them
So my contribution is to implement broken gem that its porsentaje is of +2 stat I do not know if this is correct but it would be a good idea to encourage the community fc and raise the pk and gemar in the whole server
Thank you
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