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Sea problems

Playl3oy

Squid Slayer
Joined
Jul 30, 2016
Messages
37
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Age
30
First of all, I want to talk about the bug that occurs when you slay a mob on sea. When you kill a mob with basic attack, after using algae (for voys)/lightning curtain, mob will die but still appears on sea. It won't attack, it looks alive for few seconds and then drop the items. This doesnt only happen for mobs, seavoys kill players in DS sea, ships die and announces in system but it looks alive, after few second it will sink itself/disappear.

Another problem is that when a ship dies from fuel/durability, "Revive in town" wont appear, durability will go to minus or < 0, same goes to fuel. To get back to town, you will have to relog. I wish you would see to that or try it yourself.

DISCUSSION: is auto-attacking in sea for gaining experience while afk prohibited/against the law? Seavoys really need some experience for ship and requires alot, and gaining 5-7 ship experience per mob is not easy to make it reach a high lvl or to 100. I wish you consider afk-auto attacking for ships eligible.
 
Yes I know there is a lot of problems with sea and along the integer overflow occurring at client. We have those tasks queued up and coming in closely to be fixed.

But it is expensive (time and energy) to fix every bug we have, so we must be accordance when it comes to fixing bugs in this order, Security, Stability, Features. Developing a game is no simple task, The more money we gather means we can hire more help and arrange better resources at our dispose.
 
As far as I know auto attacking is allowed not only on sea but on land also as long as you are not using any kind of 3rd program, auto attack here is made to stop every 10-15 mins, so as long as you are there to recast it urself and not using some 3rd program to do the recast for you, it's legal since it requires you to be at pc and pay attention, hence it's not botting, just some easier form of grinding.
 
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