lunli1303
New Member
- Joined
- Feb 3, 2019
- Messages
- 4
- Reaction score
- 2
- Points
- 3
- Age
- 24
This game is really difficult on lvl 1-60, lots of player quit before they reach 2nd class or any maze
Rely on old player to lvl them isn't stable way to do it
First, maybe we can buff our quest system
there have 2 kind of quest:
quest of class: they do 10 quest a row to get special reward(item chest)
gold penalty if they abandon quest
common quest: quest that given by Haven's npc
most of these quest is collect some drop/kill mobs around heaven (only once for each char)
maybe we can buff the reward like gold/exp, also item chest can have hb/amp(untrable) for lvling
I hope it can delete penalty for sm/cleric class (so they can skip quest of killing mobs which hard for them)
Second, it's about difficulty on lvling
my first char is lvling by myself, i can say it really really hard for player don't know about this game
A huge difficulty is about eq, new player hard to lvling with weapon/armor from newbie chest only
also it hard to afford rings/glove/boots for new player
last part is buying hp pot can make newbie broken
i think hp pot can provided from common quest i mention (maybe 10 or 20)
i saw redineer drop chest with whole 70lvl eq, can we have it in newbie chest but lvl 10-20-30-40
Another part is mentor system
it give rep to hl player but there have a problem
If i really discple a low lvl player, but he quit before lvl 41, it stay forever till i use rep to delete it.
otherwise it will take 1 spot forever (u can only have 4 discple under lvl 41 at the same time)
Can we have a system like if discple really quit/not active at game
mentor can delete it without penalty/ free that slot of other low lvl char
Final part is for fairy/gem
these 2 thing is important on making their char better
but fairy take lots of time/money to lvl up (hard to afford)
gem need player buy ref gem or even socket set (not worth to do it for firey gem that give 5 max only)
i don't have a good plan on those but i got some funny idea
fairy: can we make a fairy and lock them at low lvl, as reward for quest for low lvl player
(they still have to make a fairy cuz it can't lvl up)
Gem: maybe make npc to gem lvl 45 eq below without ref gem
Or buff normal gem like firey furious explosive (not sure will affect high lvl or not)
furious explosive is useful for ss(bow/gun) it might be also a good buff on this class during it paper n low damage compare to other class
Rely on old player to lvl them isn't stable way to do it
First, maybe we can buff our quest system
there have 2 kind of quest:
quest of class: they do 10 quest a row to get special reward(item chest)
gold penalty if they abandon quest
common quest: quest that given by Haven's npc
most of these quest is collect some drop/kill mobs around heaven (only once for each char)
maybe we can buff the reward like gold/exp, also item chest can have hb/amp(untrable) for lvling
I hope it can delete penalty for sm/cleric class (so they can skip quest of killing mobs which hard for them)
Second, it's about difficulty on lvling
my first char is lvling by myself, i can say it really really hard for player don't know about this game
A huge difficulty is about eq, new player hard to lvling with weapon/armor from newbie chest only
also it hard to afford rings/glove/boots for new player
last part is buying hp pot can make newbie broken
i think hp pot can provided from common quest i mention (maybe 10 or 20)
i saw redineer drop chest with whole 70lvl eq, can we have it in newbie chest but lvl 10-20-30-40
Another part is mentor system
it give rep to hl player but there have a problem
If i really discple a low lvl player, but he quit before lvl 41, it stay forever till i use rep to delete it.
otherwise it will take 1 spot forever (u can only have 4 discple under lvl 41 at the same time)
Can we have a system like if discple really quit/not active at game
mentor can delete it without penalty/ free that slot of other low lvl char
Final part is for fairy/gem
these 2 thing is important on making their char better
but fairy take lots of time/money to lvl up (hard to afford)
gem need player buy ref gem or even socket set (not worth to do it for firey gem that give 5 max only)
i don't have a good plan on those but i got some funny idea
fairy: can we make a fairy and lock them at low lvl, as reward for quest for low lvl player
(they still have to make a fairy cuz it can't lvl up)
Gem: maybe make npc to gem lvl 45 eq below without ref gem
Or buff normal gem like firey furious explosive (not sure will affect high lvl or not)
furious explosive is useful for ss(bow/gun) it might be also a good buff on this class during it paper n low damage compare to other class