What's new

Reputation for credits

BananaJuice

New Member
Joined
Aug 31, 2017
Messages
3
Reaction score
0
Points
1
Age
30
Why we still do not have reputation for credits?
The prizes do not have to be very valuable - let them motivate at least to help new players.(y)

I expect that many players will use a multi-account to lvl their own characters but - why not?
In times of Tales Of Pirates many players have chosen this way but when the new player came
and spam "pls party" many good-natured players also helped him. :cry:
Thanks to this, new players have made contacts with better, more experienced players :eek:
I am sure that this will help increase the population on the server :love:
 
Yea i like the idea of it!
 
Bump, I always run into people who need help and i end up helping as much as i can (i'm an on/off player) but i always help around with lvling and answering questions as much as possible. While yes the "hardcore" players/mallers will start overusing the credit system if the rewards are of top quality (like credit auctions for gears/necklaces and stuff). However, they're willing to put in the time to do it (most likely, they're the ones that are always online anyway in comparison to the leisure players). They may make additional accounts but they'll constantly be looking for new players at the same time too (as they've got more gold/time things to do than making accounts)

If the rewards are stuff that assist players to obtain smaller gains that help newer players/help assist older players help better (and make some money while at it).....would encourage players to "look" for newer players....say rewards such as nana and amps

On the flip side, if the rewards are too nominal....it'll be pointless as it will just end up being something that gets worked on without getting used much.

Regards,
Ninja
 
Bump, I always run into people who need help and i end up helping as much as i can (i'm an on/off player) but i always help around with lvling and answering questions as much as possible. While yes the "hardcore" players/mallers will start overusing the credit system if the rewards are of top quality (like credit auctions for gears/necklaces and stuff). However, they're willing to put in the time to do it (most likely, they're the ones that are always online anyway in comparison to the leisure players). They may make additional accounts but they'll constantly be looking for new players at the same time too (as they've got more gold/time things to do than making accounts)

If the rewards are stuff that assist players to obtain smaller gains that help newer players/help assist older players help better (and make some money while at it).....would encourage players to "look" for newer players....say rewards such as nana and amps

On the flip side, if the rewards are too nominal....it'll be pointless as it will just end up being something that gets worked on without getting used much.

Regards,
Ninja

One can only imagine how much of things the devs must take into consideration and evaluate before they start the real process of developing sucha feature, it needs to be "not abusable" but still useful enough for both low lvl and high lvl players to benefit from, not an easy task i can imagine :S, but i'm sure they can figure out a way to do this!
 
Is there a way for the system to identify if your disciple is a different account than yours? They do this with your stall being gold or not. Simply make a rule that doesn't allow the points if it is a linked account. Those disciples will get eaten up fast if thats the only way.


Also, even if there wasn't this rule you could simply make it a random item kinda like black market. Just much much less items in each item.

Example would be to choose a boot/glove/armor/ or weapon and the system gives you something close to your level with random stats. The system would just have to recognize your level window (50-55, 60-65, 70-75 ect)


Unseals in that bracket would be around 2% drop rate ect as an incentive. The black market items just have thousands of chances so you don't see many buying them.

I don't know if this would work, but a nice bit of karma for helping other players.
 
Is there a way for the system to identify if your disciple is a different account than yours? They do this with your stall being gold or not. Simply make a rule that doesn't allow the points if it is a linked account. Those disciples will get eaten up fast if thats the only way.
Make new forum account and easy.
 
people abuse it, will make alt accounts and spam the system with it, they will ignore new people coming in for it, which kills its main purpose.

if there is a way to fix that then sure why not
 
Make new forum account and easy.

Yea i guess you have a point. Doesn't it restrict this by needing a new facebook or google account for verification? I've never tried making a separate one to get around the system because I only need two accounts for the 6 characters I wanted to make anyway. I guess with any system you make there will always be a work around, just depends how badly someone wants to abuse the system. But with any walk around how big of an offense would it be and is the hassle worth it?

Yes some will try this, but to the extent of maybe getting some free rations or a random weapon (for example) it still doesn't get away from the work you will need to do to get enough points to redeem anything worthwhile.

who knows
 
Back
Top